- Aim Bot Exe Do Counter Blox Free Online
- Aim Bot Exe Do Counter Blox Free Script
- Aimbot Exe Do Counter Blox Free Knife
Dec 20th, 2019
Aim Bot Exe Do Cunter Blox Free By dwinacdeta1978 Follow Public It is inspired by Counter-Strike, an FPS game by the Valve Corporation and shares several of its maps and core game play. Unix uses the tar file format, while Linux uses the tar and gz format. Can be opened with. System compatibility. Windows (your OS) macOS Linux. File is compatible with the selected operating system. File is not compatible with the selected operating system.
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- local TeamBased = true ; local teambasedswitch = 'o'
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- end
- --end
- --local plrs = findwat(game, 'Players')
- local Move = Instance.new('Frame')
- local EspStatus = Instance.new('TextLabel')
- local st1_2 = Instance.new('TextLabel')
- local Name = Instance.new('TextLabel')
- Gui.Name = 'Gui'
- Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
- Move.Name = 'Move'
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BorderSizePixel = 0
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = 'Main'
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = 'EspStatus'
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Text = 'Press T to update Esp'
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextSize = 14
- st1.Parent = Main
- st1.BackgroundTransparency = 1
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Text = 'Press '..aimkey..' To Lock Onto Enemys Head'
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextSize = 14
- st1_2.Parent = Main
- st1_2.BackgroundTransparency = 1
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Text = 'Press L to enable esp loop'
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextSize = 14
- st1_3.Parent = Main
- st1_3.BackgroundTransparency = 1
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Text = 'Press O to change team based mode'
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextSize = 14
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- Name.Parent = Move
- Name.BackgroundTransparency = 1
- Name.Font = Enum.Font.Arial
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 14
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local plrsforaim = {}
- local lplr = game:GetService('Players').LocalPlayer
- Gui.ResetOnSpawn = false
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- local espforlder
- f.addesp = function()
- if espforlder then
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- for i, v in pairs(espforlder:GetChildren()) do
- end
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- if not e then
- local bill = Instance.new('BillboardGui', espforlder)
- bill.AlwaysOnTop = true
- bill.Adornee = plr.Character.Head
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Rotation = 0
- bill:Destroy()
- end
- else
- if not e then
- local bill = Instance.new('BillboardGui', espforlder)
- bill.AlwaysOnTop = true
- bill.Adornee = plr.Character.Head
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Rotation = 0
- bill:Destroy()
- end
- end
- end
- local switch = false
- local aimatpart = nil
- if a 't' then
- f.addesp()
- if raycast true then
- else
- end
- if autoesp false then
- else
- end
- if a 'j' then
- mouse.Target:Destroy()
- end
- if switch false then
- else
- if aimatpart ~= nil then
- end
- elseif a teambasedswitch then
- TeamBased = false
- else
- teambasedstatus.Text = tostring(TeamBased)
- elseif a aimkey then
- local maxangle = math.rad(20)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if plr.Team.Name ~= lplr.Team.Name then
- if an < maxangle then
- aimatpart = plr.Character.Head
- end
- local an = checkfov(plr.Character.Head)
- maxangle = an
- end
- end
- if aimatpart.Parent plr.Character or aimatpart nil then
- end
- end
- else
- end
- end)
- function getfovxyz (p0, p1, deg)
- local cf = CFrame.new(p0.p, p1.p)
- --local d = math.deg
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- function getaimbotplrs()
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased true then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- table.insert(ign , v)
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- table.insert(ign , v)
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- return angle
- game:GetService('RunService').RenderStepped:Connect(function()
- aimat(aimatpart)
- if aimatpart.Parent plrs.LocalPlayer.Character then
- end
- -- if switch true then
- --
- -- if true and raycast false then
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- if an < maxangle then
- -- aimatpart = plr.Character.Head
- -- break
- -- end
- -- else
- -- if an < maxangle then
- -- aimatpart = plr.Character.Head
- -- break
- -- end
- --
- --
- -- end
- -- elseif raycast true then
- -- end
- if raycast true and switch false and not aimatpart then
- aimatpart = nil
- for i, v in ipairs(plrsforaim) do
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- aimatpart = v
- v.Parent.Humanoid.Died:connect(function()
- end)
- end
- end)
- while wait(espupdatetime) do
- pcall(function()
- end)
- end
- warn('loaded')
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May 30th, 2020
Aim Bot Exe Do Counter Blox Free Online
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- local TeamBased = true ; local teambasedswitch = 'o'
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- end
- --end
- --local plrs = findwat(game, 'Players')
- local Move = Instance.new('Frame')
- local EspStatus = Instance.new('TextLabel')
- local st1_2 = Instance.new('TextLabel')
- local Name = Instance.new('TextLabel')
- Gui.Name = 'Gui'
- Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
- Move.Name = 'Move'
- Move.BackgroundColor3 = Color3.new(255, 0, 0)
- Move.BorderSizePixel = 0
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = 'Main'
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = 'EspStatus'
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Text = 'Press T to Esp'
- EspStatus.TextScaled = true
- EspStatus.TextWrapped = true
- st1.Name = 'st1'
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Text = 'Press '..aimkey..' for SkillBot'
- st1.TextScaled = true
- st1.TextWrapped = true
- st1_2.Name = 'st1'
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Text = 'Ma7mooD-JJSploit'
- st1_2.TextScaled = true
- st1_2.TextWrapped = true
- st1_3.Name = 'st1'
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Text = 'Subscribe to my Youtube'
- st1_3.TextScaled = true
- st1_3.TextWrapped = true
- teambasedstatus.Parent = st1_3
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- Name.Parent = Move
- Name.BackgroundTransparency = 1
- Name.Font = Enum.Font.Arial
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 15
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local plrsforaim = {}
- local lplr = game:GetService('Players').LocalPlayer
- Gui.ResetOnSpawn = false
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- local espforlder
- f.addesp = function()
- if espforlder then
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- for i, v in pairs(espforlder:GetChildren()) do
- end
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- if not e then
- local bill = Instance.new('BillboardGui', espforlder)
- bill.AlwaysOnTop = true
- bill.Adornee = plr.Character.Head
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Rotation = 0
- bill:Destroy()
- end
- else
- if not e then
- local bill = Instance.new('BillboardGui', espforlder)
- bill.AlwaysOnTop = true
- bill.Adornee = plr.Character.Head
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Rotation = 0
- bill:Destroy()
- end
- end
- end
- local switch = false
- local aimatpart = nil
- if a 't' then
- f.addesp()
- if raycast true then
- else
- end
- if autoesp false then
- else
- end
- if a 'j' then
- mouse.Target:Destroy()
- end
- if switch false then
- else
- if aimatpart ~= nil then
- end
- elseif a teambasedswitch then
- TeamBased = false
- else
- teambasedstatus.Text = tostring(TeamBased)
- elseif a aimkey then
- local maxangle = math.rad(20)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if plr.Team.Name ~= lplr.Team.Name then
- if an < maxangle then
- aimatpart = plr.Character.Head
- end
- local an = checkfov(plr.Character.Head)
- maxangle = an
- end
- end
- if aimatpart.Parent plr.Character or aimatpart nil then
- end
- end
- else
- end
- end)
- function getfovxyz (p0, p1, deg)
- local cf = CFrame.new(p0.p, p1.p)
- --local d = math.deg
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- function getaimbotplrs()
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased true then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- table.insert(ign , v)
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- table.insert(ign , v)
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- return angle
- game:GetService('RunService').RenderStepped:Connect(function()
- aimat(aimatpart)
- if aimatpart.Parent plrs.LocalPlayer.Character then
- end
- -- if switch true then
- --
- -- if true and raycast false then
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- if an < maxangle then
- -- aimatpart = plr.Character.Head
- -- break
- -- end
- -- else
- -- if an < maxangle then
- -- aimatpart = plr.Character.Head
- -- break
- -- end
- --
- --
- -- end
- -- elseif raycast true then
- -- end
- if raycast true and switch false and not aimatpart then
- aimatpart = nil
- for i, v in ipairs(plrsforaim) do
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- aimatpart = v
- v.Parent.Humanoid.Died:connect(function()
- end)
- end
- end)
- while wait(espupdatetime) do
- pcall(function()
- end)
- end
- warn('loaded')
Aim Bot Exe Do Counter Blox Free Script
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